Below is the finalised character design for Bones: Wandering Soul, which is now under development through my company Studio Tinkerhaus PTY LTD

3D Character Modelled by: Yee Hui Wong 
Character Design,  Sculpting Texturing and Prop design by: Amber Stacey

Game Website: www.bonesthegame.com

Blender, Substance Painter, Zbrush and Unreal Engine

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