
Below is the finalised character design for Bones: Wandering Soul, which is now under development through my company Studio Tinkerhaus PTY LTD.
3D Character Modelled by: Yee Hui Wong
Character Design, Sculpting Texturing and Prop design by: Amber Stacey
Game Website: www.bonesthegame.com
3D Character Modelled by: Yee Hui Wong
Character Design, Sculpting Texturing and Prop design by: Amber Stacey
Game Website: www.bonesthegame.com
Blender, Substance Painter, Zbrush and Unreal Engine


